Használati útmutató AMX MXT-2001-PAN

AMX képernyő MXT-2001-PAN

Olvassa el alább 📖 a magyar nyelvű használati útmutatót AMX MXT-2001-PAN (29 oldal) a képernyő kategóriában. Ezt az útmutatót 2 ember találta hasznosnak és 1.5 felhasználó értékelte átlagosan 5.0 csillagra

Oldal 1/29
Design Guide
USER INTERFACE
F E B R U A R Y 2 0 1 2
2 | U S E R I N T E R FAC E
D E S I G N G U I D E
Table of Contents
Overview.............................................................................................................................................................................................................4
The Importance of a Well-Designed Interface........................................................................................................................................4
The First Experience.................................................................................................................................................................................4
Welcoming..................................................................................................................................................................................................5
Simplicity.....................................................................................................................................................................................................5
User in Control...........................................................................................................................................................................................6
Forgiveness.................................................................................................................................................................................................6
Feedback.....................................................................................................................................................................................................6
Focused Experiences...............................................................................................................................................................................7
Directness....................................................................................................................................................................................................7
Consistency.................................................................................................................................................................................................8
Naming Conventions................................................................................................................................................................................8
Visual Design Principles and Methodologies..........................................................................................................................................8
Design Methodology...............................................................................................................................................................................9
Aesthetics....................................................................................................................................................................................................9
Understanding the End User..................................................................................................................................................................9
Mapping Your Design.............................................................................................................................................................................10
Usability Assessment in the Design Process......................................................................................................................................11
Navigation.........................................................................................................................................................................................................11
Hierarchy of Information........................................................................................................................................................................11
Focus and Emphasis...............................................................................................................................................................................12
Structure and Balance............................................................................................................................................................................12
Relationship of Elements.......................................................................................................................................................................12
3 | U S E R I N T E R FAC E
D E S I G N G U I D E
Readability and Flow...............................................................................................................................................................................13
Dimensionality..........................................................................................................................................................................................13
Areas of the Interface Template.................................................................................................................................................................13
Designing in the Template....................................................................................................................................................................16
Icons............................................................................................................................................................................................................17
Consistency & Reuse..............................................................................................................................................................................18
Animation..................................................................................................................................................................................................20
Typography...............................................................................................................................................................................................20
Color...........................................................................................................................................................................................................21
Use of a Limited Set of Colors.............................................................................................................................................................22
General Interaction Techniques.................................................................................................................................................................24
Gestures and Movement.......................................................................................................................................................................24
Motion Design.........................................................................................................................................................................................25
Putting It All Together..................................................................................................................................................................................26
Checklist for a Good Interface...................................................................................................................................................................27
Final Thoughts................................................................................................................................................................................................27
Appendix..........................................................................................................................................................................................................28
Website resources:.................................................................................................................................................................................28
Recommended reading:.......................................................................................................................................................................28
Software and Tools Suggestions.........................................................................................................................................................29

Termékspecifikációk

Márka: AMX
Kategória: képernyő
Modell: MXT-2001-PAN
Képernyő méret: 20.3 "
Megjelenítő: IPS
Érintőképernyő: Igen
Képernyőfelbontás: 1920 x 800 pixelek
Fényerő: 250 cd/m²
Képernyő formája: Lapos
Érintőképernyő típusa: Asztali
Falra szerelhető: Nincs
Beépített processzor: Quad Core
Grafikus adapter: G5 Graphic
AMD FreeSync: Nincs
NVIDIA G-SYNC: Nincs
Érintőképernyő technológia: Kapacitív

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